[3D] General discussion

Concerning 3D modeling, creating animation, etc. in 3D softwares.
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Aeternitas
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Re: [3D] General discussion

Post by Aeternitas »

Jak bylo to copy/paste v Blenderu?
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Richie
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Re: [3D] General discussion

Post by Richie »

Také tam nie je. V ľavom paneli je ale "Duplicate".
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Aeternitas
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Re: [3D] General discussion

Post by Aeternitas »

Jo, uz uz jsem to nasel SHIFT+D (duplicate).

Dalsi dotaz. Kdyz neco menim, chytnu hranu, treba, taham za ni, tahaji se i blizke vertexy i kdyz nejsou oznacene. Jak tomu zabranit? :shock:
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Richie
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Re: [3D] General discussion

Post by Richie »

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Aeternitas
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Re: [3D] General discussion

Post by Aeternitas »

Kdyz na nejake misto na hranu potrebuju vertex, jak to udelat. Kdyz ale hranu rozdelim subdivide, vertex sice vznikne, kdyz ho ale posouvam, stena se deformuje. Jak ho udelat na to spravne misto?
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Richie
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Re: [3D] General discussion

Post by Richie »

Knife.
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Aeternitas
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Re: [3D] General discussion

Post by Aeternitas »

Kliknu Knife, kliknu na to misto, ... ale nevim jak dokoncit?
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Richie
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Re: [3D] General discussion

Post by Richie »

Enter.
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Aeternitas
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Re: [3D] General discussion

Post by Aeternitas »

1) Jak udelat pipetu materialu a textury? Rekneme ze nejak chci kliknout na polygon a jeho material a texturu prenest na jiny, aniz bych musel hledat v materialech a texturach.

2) Umim oznacit vsechny polygony jednoho materialu, ale jak je najit? Jsou oznacene, ale stejne nevim kde jsou.

3) Jak najit treba vsechny petiuhelniky?

4) A jak najit polygony bez materialu?

5) A jak bez textury?
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Richie
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Re: [3D] General discussion

Post by Richie »

1) Neviem, skús sa nejak pohrať so skratkami, to mi vždy pomohlo. :D

2) O takej funkcii netuším.

3) -||-

4) Označ všetky s materiálom a daj Ctrl+I

5) :shock:
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