Gothic 2 modding questions.

Gothic II modifications

Gothic 2 modding questions.

Postby pembalint » Sun Apr 02, 2017 11:01 pm

Helo!

I am a new member to this forum. Greeting to all of you!

I have a question (and i think i will have more later) about modding. I turned to you because on worldofgothic the latest post was in 2013. If you can help me, please do it. I would appreciate it.

First
Right now I try to befriend with spacer2. I already accomplished a few thing which i will need for my mod.
My question is:
How can I remove the pentagramm from Xardas' floor?
According to the VOB Catalog this should be under the VOB name "dt_2nd_floor_bannkreis.3DS". But there is no VOB under this name in the "NewWorld_Part_Xardas_01.zen". I checked all the VOB's, but none of them showed the red pentagramm.

If you can help me, plese do so. Thank you in advance.
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Re: Gothic 2 modding questions.

Postby Kaiser » Sun Apr 02, 2017 11:53 pm

Its not vob. Its texture.
NW_XARDAS_BLOOD_01.TGA
You must change 3D model - mesh.

Blender-KeraxPlugin 8-)

- zajímavé, sám jsem to donedávna nevěděl, až jak jsem tvořil ten hořící pentagram, jsem chtěl ten vob a zjistil že není vobem a musím si ho sám vymodelovat :)
Gothic pro me umrel. Tak mi nepiste na zadne platforme o rady nebo nevim co kolem nej. Neodpovim ani tady ani jinde. Teda tady jeste mate nejvetsi sanci ze si to prectu ale fakt uz nemam zajem. Nenecham se urazet do omezencu atd. Proto uz s Gothic komunitou nechci nic mit. Nikdy.
Nu fakt. Nepiste! Poslu vas do riti!
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Re: Gothic 2 modding questions.

Postby Aeternitas » Mon Apr 03, 2017 8:34 am

Or you can just put something else on the floor and cover it. 8-) With whatever vob.
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Re: Gothic 2 modding questions.

Postby pembalint » Mon Apr 03, 2017 6:25 pm

Thank you for your fast reply, and of course for the info.

Yes, I thought about the covering before (there are some nice carpets) but knowing the "hidden truth" would still bother me.

I will push forward changing the texture.

Thanks!
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Re: Gothic 2 modding questions.

Postby pembalint » Mon Apr 03, 2017 6:30 pm

Also I noticed that I accidentaly started two threads. Sorry! Please delete the other one.
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Re: Gothic 2 modding questions.

Postby pembalint » Mon Apr 03, 2017 7:49 pm

I did it!
I managed to remove it. The floor is not the most beautiful, but maybe NOW the carpets can go.
I tried blender, but after all I backed to GIMP (which i know a little). I used the texture of the floor as a base. After a few tries in spacer I learned how to use goman and now all is set. Thank you!

Just a question. What if the program cannot find a .tex? Crash? Or just empty space in the place of it?
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Re: Gothic 2 modding questions.

Postby Aeternitas » Mon Apr 03, 2017 7:52 pm

Probably crash. I never tested. Have all my textures in place all the time. 8-)
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Re: Gothic 2 modding questions.

Postby pembalint » Fri Apr 07, 2017 8:44 pm

Hello!

Today I browsed the scripts a little bit. Already found a few .d which will be very important for me later. I even modified one right away. (Altough the testing is still ahead of me.)

My question: where can I modify the character sheet?
I found the background of it within the textures.
Also found staff related to the missions under the story-log scripts
But where can I find which elements the character sheet contains etc.

If you can help me, it would save me lots of effort and time. I would appreciate it.
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Re: Gothic 2 modding questions.

Postby Aeternitas » Sat Apr 08, 2017 10:18 am

Use Diakreion. On the right panel it's written NPCs. Click on it and all NPCs appear in the list. Double click on some will open the character sheet.
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Re: Gothic 2 modding questions.

Postby pembalint » Sat Apr 08, 2017 8:52 pm

Yes, I found the NPCs before, i meant the player character. Anyway, diakreion solved the issue, browse is much easier and I found what I wanted under system/menu.
Aeternitas: I think you wrote diakreion. Congratulations. I cannot say i grasped the full dimension of this program, but now I will use it. Thank you for your work and dedication.
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