General discussion about Gothic Editing and Modding

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Re: General discussion about Gothic Editing and Modding

Postby Velky Dyrian » Mon May 04, 2015 4:09 pm

Dobrý nápad by byl udělat decompiler, který pracuje lépe jak ten co je v GS.
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Re: General discussion about Gothic Editing and Modding

Postby Aeternitas » Mon May 04, 2015 4:11 pm

Je treba drzet se s plany pri zemi. Nebo ty muzes udelat externi dekompiler a ja ho tam klidne zakomponuju. 8-) No problem. :troll:
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Re: General discussion about Gothic Editing and Modding

Postby LDracWarthorn » Fri Aug 07, 2015 10:34 pm

PAR: Unknown identifier : GAME_INITENGLISH ( line 4 ) .... <zParser.cpp,#599>
[i] 00:37 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[F] 00:41 Fatal:-1 U: PAR: Expected ';' ( line 4 ) .... <zParser.cpp,#599>
[i] 00:41 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[F] 00:42 Fatal:-1 U: PAR: Unknown identifier : ) ( line 4 ) .... <zParser.cpp,#599>
[i] 00:42 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[F] 00:42 Fatal:-1 U: PAR: Unknown identifier : GAME_INITENGLISH ( line 9 ) .... <zParser.cpp,#599>
[i] 00:42 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[F] 00:43 Fatal:-1 U: PAR: Expected ';' ( line 9 ) .... <zParser.cpp,#599>
[i] 00:43 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[F] 00:43 Fatal:-1 U: PAR: Unknown identifier : ) ( line 9 ) .... <zParser.cpp,#599>
[i] 00:43 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
[i] 00:45 Info: 4 N: NPC: Loading file Content\Fight.src or .dat .... <oNpc_Fight.cpp,#184>
[i] 00:45 Info: 5 U: NPC: Found player-perception AssessMagic. .... <oNpc.cpp,#15710>

any help with those errors?
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Re: General discussion about Gothic Editing and Modding

Postby Aeternitas » Fri Aug 07, 2015 10:48 pm

Simple, variable or function or whatever called GAME_INITENGLISH was badly or even not defined.
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Re: General discussion about Gothic Editing and Modding

Postby LDracWarthorn » Fri Aug 14, 2015 11:12 am

Does anyone have an idea, how to generate sea in spacer? Normal sea not fake. Where the Hero can swim in it!
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Re: General discussion about Gothic Editing and Modding

Postby Aeternitas » Fri Aug 14, 2015 1:51 pm

You must use Blender to create mesh.
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Re: General discussion about Gothic Editing and Modding

Postby Kaiser » Fri Jul 22, 2016 7:22 am

moje chyba :troll:
:)
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Re: General discussion about Gothic Editing and Modding

Postby Aeternitas » Fri Jul 22, 2016 7:24 am

Chyba na tve strane. Bud nemas nainstalovany pack pro modding nebo ho mas zmrseny Navraty, ci jinym nevhodne instalovanym modem. Ten navod sedi na cistou instalaci bez zaneseni.
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Re: General discussion about Gothic Editing and Modding

Postby Kaiser » Wed Jul 27, 2016 4:41 pm

Instalace Lega a Ikara dle návodu. ikarus ok. Lego shodilo hru, v souborech lega redefined funkce , lol lego je vadné :troll:
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Re: General discussion about Gothic Editing and Modding

Postby Warezz.K » Sat Aug 06, 2016 4:05 pm

Ahoj lidi :)

Dřív jsem mezi váma chvilku působil, někteří si vzpomenou. Bohužel jsem měl problémové období (bydlení, práce, cash, hádání se s ostatníma atd. a dost to gradovalo i jsem pendlil z místa na místo) a neměl náladu řešit nic jiného. Ani jsem neměl internet. Stres a nejistota udělali své. Rozepisovat se nebudu. Už jsem přes rok v pohodě :)

Chci se jen optat, jak se máte, jak se daří, jak vycházejí projekty atd. a prostě jak to tady žije :)
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